Category: 'Articles'

June 9, 2010

The Totalitarian Buddhist Who Beat Sim City

Vince guy spent four years wallowing in equations and graph paper building a totalitarian Sim City hellscape called Magnasanti, racking up a population of six million and claiming to beat an otherwise unbeatable game.

I urge you to watch the video of the process – it’s fascinating, as is the article. I wonder what Will Wright would say if he saw this?

June 8, 2010

CGSociety’s feature article on Alan Wake

“We kind of played with the ‘intrigue of the mind’ idea and kind of go into the subjective where the player asks ‘is this really happening or are you imagining it?’ I think we really have both sides of that coin in the game.”

A few weeks after finishing it, I’m still not sure what was real and what wasn’t. I like to think it’s part of the game’s charm.

May 19, 2010

The SASI algorithm

From the original paper (PDF):

We experimented on a data set of about 66000 Amazon reviews for various books and products. Using a gold standard in which each sentence was tagged by 3 annotators, we obtained precision of 77% and recall of 83.1% for identifying sarcastic sentences.

Hyperlink Auditing

An informative piece by bigmouthmedia.

In the proposed draft of HTML 5, hyperlink auditing allows you to “attach” resources to a link which, when clicked, will ping a source(s).

May 18, 2010

Browsers leave fingerprints

New research by the EFF suggesting that most browsers create a unique signature that can be used as a means of identification.

The findings were the result of an experiment EFF conducted with volunteers who visited http://panopticlick.eff.org … EFF found that 84% of the configuration combinations were unique and identifiable, creating unique and identifiable browser “fingerprints”. Browsers with Adobe Flash or Java plug-ins installed were 94% unique and trackable.