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	<title>maxpagels.com &#187; microsoft</title>
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	<description>Est. MMVIII</description>
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		<title>Analysis of the CPU/GPU SoC that powers the new Xbox 360</title>
		<link>http://www.maxpagels.com/2010/08/24/analysis-of-the-cpugpu-soc-that-powers-the-new-xbox-360/</link>
		<comments>http://www.maxpagels.com/2010/08/24/analysis-of-the-cpugpu-soc-that-powers-the-new-xbox-360/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 04:15:01 +0000</pubDate>
		<dc:creator>Max Pagels</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Video games]]></category>
		<category><![CDATA[arstechnica]]></category>
		<category><![CDATA[ati]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[processors]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.maxpagels.com/?p=3000</guid>
		<description><![CDATA[A nice writeup by Ars Technica. If you take a look at the block diagram above, you&#8217;ll notice that most of the blocks are fairly obvious … But the purpose of the &#8220;FSB replacement block&#8221; may not be obvious. This particular block essentially implements a kind of on-die &#8220;frontside bus&#8221; with the exact same latency [...]]]></description>
			<content:encoded><![CDATA[<p>A nice writeup by Ars Technica.</p>
<blockquote><p>If you take a look at the block diagram above, you&#8217;ll notice that most of the blocks are fairly obvious …  But the purpose of the &#8220;FSB replacement block&#8221; may not be obvious. This particular block essentially implements a kind of on-die &#8220;frontside bus&#8221; with the exact same latency and bandwidth characteristics as the older bus that connected the CPU and GPU when they were discrete parts.</p></blockquote>
<p>The FSB replacement essentially lowers the performance characteristics of the SoC in order to retain the performance level of older Xbox 360 machines.</p>
]]></content:encoded>
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		<title>How does Kinect work?</title>
		<link>http://www.maxpagels.com/2010/08/05/how-does-kinect-work/</link>
		<comments>http://www.maxpagels.com/2010/08/05/how-does-kinect-work/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 14:20:56 +0000</pubDate>
		<dc:creator>Max Pagels</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Video games]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[t3]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.maxpagels.com/?p=2934</guid>
		<description><![CDATA[A writeup by T3 on the technical aspects of the device. Includes some pretty interesting facts.]]></description>
			<content:encoded><![CDATA[<p>A writeup by T3 on the technical aspects of the device. Includes some pretty interesting facts.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>IE9 Test Drive</title>
		<link>http://www.maxpagels.com/2010/03/16/ie9-test-drive/</link>
		<comments>http://www.maxpagels.com/2010/03/16/ie9-test-drive/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 21:11:49 +0000</pubDate>
		<dc:creator>Max Pagels</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[ie8]]></category>
		<category><![CDATA[ie9]]></category>
		<category><![CDATA[microsoft]]></category>

		<guid isPermaLink="false">http://www.maxpagels.com/?p=2078</guid>
		<description><![CDATA[Looking to be a huge leap forward over IE8. ZDNet has a good article explaining some of the improvements.]]></description>
			<content:encoded><![CDATA[<p>Looking to be a huge leap forward over IE8. <a href="http://blogs.zdnet.com/microsoft/?p=5572">ZDNet has a good article</a> explaining some of the improvements.</p>
]]></content:encoded>
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		<title>Mac support for the Windows phone</title>
		<link>http://www.maxpagels.com/2010/02/28/mac-support-for-the-windows-phone/</link>
		<comments>http://www.maxpagels.com/2010/02/28/mac-support-for-the-windows-phone/#comments</comments>
		<pubDate>Sun, 28 Feb 2010 12:00:57 +0000</pubDate>
		<dc:creator>Max Pagels</dc:creator>
				<category><![CDATA[Hardware]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[windowsphone]]></category>

		<guid isPermaLink="false">http://www.maxpagels.com/?p=1814</guid>
		<description><![CDATA[Microsoft&#8217;s Aaron Woodman says &#8220;maybe&#8221;.]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s Aaron Woodman says &#8220;maybe&#8221;.</p>
]]></content:encoded>
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		<title>Ed Bott&#8217;s article on the &#8220;Black screen of death&#8221; issue</title>
		<link>http://www.maxpagels.com/2009/12/03/ed-botts-article-on-the-black-screen-of-death-issue/</link>
		<comments>http://www.maxpagels.com/2009/12/03/ed-botts-article-on-the-black-screen-of-death-issue/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 17:01:55 +0000</pubDate>
		<dc:creator>Max Pagels</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[security]]></category>

		<guid isPermaLink="false">http://www.maxpagels.com/?p=1129</guid>
		<description><![CDATA[Spot on.]]></description>
			<content:encoded><![CDATA[<p>Spot on.</p>
]]></content:encoded>
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		<title>About Silverlight on iPhone</title>
		<link>http://www.maxpagels.com/2009/11/29/about-silverlight-on-iphone/</link>
		<comments>http://www.maxpagels.com/2009/11/29/about-silverlight-on-iphone/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 17:26:22 +0000</pubDate>
		<dc:creator>Max Pagels</dc:creator>
				<category><![CDATA[Software]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[video]]></category>

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		<description><![CDATA[An extensive article on Betanews discussing the technical aspects of Silverlight on the iPhone. Using the HTML5 &#60;video&#62; element is genius, as it eliminates the need for a seperate plugin (which Apple probably wouldn&#8217;t allow anyway).]]></description>
			<content:encoded><![CDATA[<p>An extensive article on Betanews discussing the technical aspects of Silverlight on the iPhone. Using the HTML5 <code>&lt;video&gt;</code> element is genius, as it eliminates the need for a seperate plugin (which Apple probably wouldn&#8217;t allow anyway).</p>
]]></content:encoded>
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