You can clearly see the handiwork of the team that previously developed the indie title Tag: The Power of Paint. It’s reassuring to see that student talent is not going unnoticed by larger studios.
Tag: 'valve'
July 6, 2010
March 9, 2010
Gamelife’s Valve/Steam article→
Asked to name other developers that we’d see on Steam, Valve’s Newell demurred. But Steam’s popularity means that as Valve goes, so go other gamemakers. Steam on Mac means many more games on Mac.
To say that Steam is important for the viability of OS X as a gaming platform would be an understatement.
March 8, 2010
Valve to Deliver Steam & Source on the Mac→
Excellent.
The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360.
March 5, 2010
Valve confirms intent to produce Mac games→
A formal announcement is likely during the 2010 Game Developers Conference, scheduled for March 9th to the 13th.
I’m betting we will hear about a Steam client for OS X then too.
March 4, 2010
More Steam for Mac rumours→
This time in the form of mystery images sent to various gaming sites. I love when Valve does this kind of stuff.