Remember when Tim O’Reilly tweeted about a Google product named Google Circles? He later stated that “It’s not a product, per se, and it’s not a new social network. Just some research-y thinking about how you could better manage social data.” Apparently, Circles is a product; it’s a big part of Google+.
A fantastic article by Giant Bomb’s Patrick Klepek. The follow-up article is also well worth a read as it includes comments from others suffering from Asperger’s.
We all play games for different reasons. Maybe it’s escapism for one person, exploration of a new medium for another. For Jake, it’s something else. It realizes a need. Throughout our conversation, Jake dropped the term “in real life” many times, underscoring the personal disconnect he feels between his ability to interact socially in a virtual environment through games and “in real life.”
Nietzsche famously said “Whatever doesn’t kill you makes you stronger.” But what he failed to stress is that it almost kills you. Disappointment stings and, for driven, successful people like yourselves it is disorienting. What Nietzsche should have said is “Whatever doesn’t kill you, makes you watch a lot of Cartoon Network and drink mid-price Chardonnay at 11 in the morning.”
Development on Duke Nukem Forever started in 1997 and the final product is — 14 years later — finally available for purchase.
Samsung Electronics Co Ltd will become the world’s largest smartphone maker this quarter, overtaking struggling Nokia Oyj which has lead the market since 1996, Nomura said on Monday.
The end of an era.