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Frame Latency — Why you should stop talking about FPS

A great thread on NeoGAF discussing the pros of using frame latency as a metric over frames per second for assessing the performance of video games. It’s a little bit harder to understand, but appears to capture stuttering issues much more accurately.

Discussions Video gamesfps framelatency graphics neogaf performancemaxpagels

MMIX–MMXVIII

Nil sine labore