Monthly Archives: September 2014

September 28, 2014

A personal plea to the team at Jackbox Games: please bring Fibbage to the European PSN.



September 26, 2014

Yesterday, I was checking out random games on my Vita and decided to buy Jacob Jones and the Bigfoot Mystery: Episode 1. It’s a great little puzzle game. Reminds me of Layton.

September 22, 2014
September 10, 2014

Apple announces Apple Watch

Looks beautiful and very functional. But given that they danced around the issue of battery life, I suspect this will need charging at least once a day. For me, that’s a dealbreaker.

September 9, 2014

Common Markdown is now CommonMark

In a private message to Atwood, Gruber qualified the association of standard with Markdown as “infuriating,” asking the standardizing group to rename the project, to shutdown and to apologize. For a name, Gruber suggested they could use something like Strict Markdown or Pedantic Markdown. Atwood wanted to call it something else, and after waiting less than a day on Gruber’s reaction, he renamed it Common Markdown. But Gruber eventually added that “no form of the word ‘Markdown’ is acceptable to him”, so Atwood & comp. renamed it CommonMark.

So Gruber first suggested “Strict Markdown” and later said that no form of the word Markdown is acceptable? Yeah, OK.

September 5, 2014

Standard Markdown is now Common Markdown

We’ve been working on the Standard Markdown project for about two years now. As we got closer to being ready for public feedback, we emailed John Gruber, the original creator of Markdown, two weeks ago (On August 19th, to be precise) with a link to the Standard Markdown spec, asking him for his feedback. Since John MacFarlane was the primary author of most of the work, we suggested that he be the one to reach out.

We then waited two weeks for a response.

There was no response, so we assumed that John Gruber was either OK with the project (and its name), or didn’t care. So we proceeded.

Seems to me that Gruber getting pissed off is a case of sour grapes.