When individuals are represented purely as statistical data, they are stripped of their humanity and our connection to them is severed.
Through the act of play and the force of imagination, this project aims to reconnect that which has been lost.
Artificial Killing Machine is an autonomous interactive mechanical installation. This time based work accesses a public database on U.S. military drone strikes. When a drone strike occurs, the machine activates, and fires a children’s toy cap gun for every death that results.