Tag Archives: fps

January 26, 2015

I didn’t think I’d say this since I’m pretty worn out on the genre, but Call of Duty: Advanced Warfare has a great campaign. Smooth gameplay with some thoughtful additions. It also looks great. But most importantly, it’s expertly paced. Good stuff.

February 12, 2013

Frame Latency — Why you should stop talking about FPS

A great thread on NeoGAF discussing the pros of using frame latency as a metric over frames per second for assessing the performance of video games. It’s a little bit harder to understand, but appears to capture stuttering issues much more accurately.

June 14, 2011

Duke Nukem Forever released

Development on Duke Nukem Forever started in 1997 and the final product is — 14 years later — finally available for purchase.

August 27, 2009

Call of Juarez: Bound in Blood

Call of Juarez: Bound in Blood is a rather interesting game. It represents a genre that isn’t exactly common in video games, and it captures the feel of a Western well. Unfortunately, the gameplay and graphics are riddled with glitches and annoyances to the point that the story is what kept me going through to the very end.