While the condition has been reported in medical literature since the 19th century, it wasn’t until the mid-1930s that researchers suggested facial recognition involves processes that differ from other forms of visual recognition. For most of the time it’s been recognized by modern medicine, the majority of documented cases occurred following head trauma or stroke. But over the last decade or so, as more academics have begun studying face-blindness and as public awareness of it has spread, those with so-called developmental prosopagnosia — that is, those who were born with it — have grown more likely to come forward to seek diagnoses. Nevertheless, while this condition affects about 2 percent of the population, many who have it may still be totally unaware they do.
A great piece. Interestingly, the interviewee sees face-blindness as an advantage in some situations.
No worries. This is England is the exception to all this, of course…
Yeah, it stands on its own in my eyes. Before I began filming my storyline Shane [Meadows, the director] sat me down I watched the first few episodes and I was blown away by it. To me it was a master class in acting. We’re watched these young people grow up for the past 10 years, watched their characters develop and progress – it’s beautiful. He had me laughing my head off one minute, then I was in tears the next. Television that can make you do that is what we used to watch television for.
A great interview of one of my favourite actors. Also, I’ll use any excuse to link to material discussing This is England.
Despite being asked to reverse a linked list in almost every interview i’ve had, I have only ever used linked lists for two things: a) computer science exams, and b) interviews by people who passed the former.
I think almost everyone who has been interviewed for a programming job will recognise situations like this.
In other news, this gave me an excuse to create a bullshit tag.
This is actually quite insightful.
“Too often, we have tended to fall into a trap of creating plain hamburgers.” Yanai zeroes in on a lumpen gray sweatsuit, a 1,490-yen ($20) example of what to wear if you want to void all attractiveness on your person. “This,” he says almost triumphantly, “is a plain hamburger. It’s got nothing. You see no trace of a design commitment. We are probably selling it because it sold well last year.” He pauses, and then looks at me. “Would you wear it?”
The fact that I love Uniqlo apparel is not exactly a secret. (via kottke.org)
An interesting discussion regarding mobile platforms, consoles and their respective technical constraints.
A modern, top-notch, triple-A title costs many tens of millions of dollars to develop. If you have 60 or 100 people working for multiple years, it’s just really damn expensive. And, when there’s that kind of money on the line, there is an unavoidable degree of conservatism that comes in. You want to do things that you know people love and you want to make it better and polish it, but you really don’t have an opportunity to go off into left field—that’s really, really risky, and people don’t want to bet their company on things like that.