Tag Archives: nintendo3ds

May 2, 2015

Finally got around to buying Box Boy! on the 3DS. If you like puzzle platformers, you’ll love this. A great game to play whilst commuting.

April 4, 2015

As far as F2P titles go, Pokemon Shuffle isn’t half bad.

January 24, 2015

Pikmin themes for 3DS

Love the idea of themes on the 3DS. I also happen to love Pikmin art.

June 9, 2014

Tomodachi Life has to be the single most peculiar game I’ve ever played.

February 14, 2014

How Nintendo is experimenting with in-game haggling, free-to-play on 3DS

To start with, there’s Nintendo’s upcoming download-only title, Steel Diver: Sub Wars. Originally announced as the company’s first ever free-to-play game, Steel Diver is actually more of a “free-to-play if you so choose” kind of deal. Everyone that downloads the free version of the game gets access to two submarines, a handful of missions and both local and online multiplayer. For those willing to pay, the premium version will feature 18 subs total and special patterns, all of the game’s missions and crew members.

Not unlike the trial concept I wrote about. The other F2P title, Rusty’s Real Deal Baseball, however, has a really novel business model.

The game’s demo — which includes six stages of the first minigame — is free. More minigames and episodic content are available for $4 each. But Nintendo sets Rusty’s Real Deal Baseball apart from other piecemeal payment systems with its haggling system. By offering the game’s shopkeeper, Rusty, special items or in-game coupons, they can drop the amount they’ll pay in real-world currency.

Players can choose to pay a higher price immediately or play the game more in order to lower prices. In essence, more gameplay equals lower prices. That is completely different from most F2P games, where people who don’t pay get a lesser experience. Of course, there’s bound to be a lower, err, bound—you probably can’t haggle your way to free mini games. But that’s the beauty of it.

January 31, 2014

Update to the ALBW playthrough: I’ve finally beat the Ice Ruins (easily the most annoying dungeon so far), so all that appears to be left is Lorule Castle. I’ll try finishing it this weekend.