Tag Archives: playstation

November 27, 2015
July 30, 2015
January 28, 2015

PlayStation getting a Spotify-powered music service

Sony today revealed PlayStation Music, a new Spotify-powered music service coming to PlayStation 3, 4 and “Xperia smartphones and tablets” this spring. The service will outright replace Music Unlimited, the service that Sony previously implemented across devices, powered by its own enormous music catalog. The news marks the first time Spotify has come to any game console, and is a major coup for Sony’s PlayStation group in the battle for major home entertainment apps on game consoles (Xbox One notoriously got HBO Go first).

Excellent news. I’ve always wanted something like this, but wasn’t willing to sign up for another service when I already use Spotify for streaming.

October 13, 2014

The launch of Driveclub has been marred by technical issues and the game has been criticised for lack of content, but I am having an absolute blast. The driving feels sublime and, at times, it looks absolutely stunning.

January 21, 2014


Occasionally, a certain type of game will come around. The type of game that is perfectly suited to its platform. One where everything comes together to form a beautiful package; where the gameplay complements the graphics which complement the sound which complements the level design. One where it’s so damn perfect, criticising it is almost impossible.

OlliOlli is that type of game.

This one went from a complete unknown to the top of my purchase list.

January 10, 2014

Hotline Miami

Everyone keeps on telling me how Hotline Miami’s aesthetics and music are brilliant. For me, though, that’s not a major attraction. It’s the fact that the game is a perfect example of something that is mechanically extremely simple yet full of depth. Easy to pick up and play, difficult to master. In that sense, it feels like an 8- or 16-bit title.

Absolutely sublime.