Speaking of how difficult GStreamer is to learn, Fluendo and Collabora have launched an official GStreamer SDK. (via Ars Technica)
The aim of the new SDK is to lower the barrier to entry for new GStreamer adopters and make it easier to use the framework across platforms.
I recently took a university course where we worked in small teams to create a Windows Phone 7 application in five days. This post highlights some of the pros and cons mentioned about the SDK and related tools (pre-Mango update).
- The freedom to choose either C# or Visual Basic as a programming language
- The simultaneous use of Expression Blend and Visual Studio 2010 makes it easy to work on UI design independently of underlying application logic
- Two-way data bindings
- Automatic memory management
- Every single Windows Phone 7 handset adheres to a set of baseline requirements
- Windows Azure
The disadvantages are relatively minor and will likely be addressed in the Mango update. With my limited five-day experience, I’d say Microsoft is off to en encouraging start with its mobile phone initiative.
I’m purchasing a Kinect during spring 2011, then.
Now available gratis, which is great news.
A list by Joseph D. Darcy detailing which of the Project Coin proposals have been accepted for inclusion in Java 7. For me, the two most significant features are the ability to use Strings in switch clauses and the omission of manual resource management.