And with that, the number of games I have on record totals four hundred.
But it’s the level of detail in the simulation that’s really stunning. While the SimCity franchise has always done a good job of covering macro-level trends in the life of your city, the new SimCity lets you get incredibly specific about your citizens. When you set up a residential zone next to a curvy cul-de-sac, for instance, you can actually see the “for sale” signs on the individual houses, and watch the moving vans filling in the vacancies.
The wait for February 2013 is going to be agonising.
Vince guy spent four years wallowing in equations and graph paper building a totalitarian Sim City hellscape called Magnasanti, racking up a population of six million and claiming to beat an otherwise unbeatable game.
I urge you to watch the video of the process – it’s fascinating, as is the article. I wonder what Will Wright would say if he saw this?