TIS-100 is an open-ended programming game by Zachtronics, the creators of SpaceChem and Infinifactory, in which you rewrite corrupted code segments to repair the TIS-100 and unlock its secrets. It’s the assembly language programming game you never asked for!
This is really great, especially for those of us who have little to no assembly language skills.
The service currently features 24 Linux games, a list dominated by indie titles that were already available via other means, as well as larger releases like Team Fortress 2 and Serious Sam 3. Valve has promised that internally developed titles like Portal and Left 4 Dead 2 will be available for Linux soon. Only one paid Steam Linux title, World of Goo, currently has a free demo available on the platform.
We shall see how this takes off.
Steam’d penguins? Is it a recipe for an exotic South Pole dish? Perhaps it’s one of those bizarre YouTube videos of penguins in a sauna cavorting with the Swedish Bikini team?
The truth is that this is the first post of the Valve Linux blog. This blog is where you can find the latest information from Valve about our Linux development efforts.
Apparently, they’ve already got Left 4 Dead 2 running natively on Ubuntu 12.04.
An absolutely astounding piece about how Valve hires and operates; written by a designer who has worked on Steam.
Their recruiting is equally enigmatic. Colleagues of mine far more talented than I mentioned how they had sent in resumes, but never heard back … Internal documents include long target lists, where Valve employees add names of the best and brightest innovators in the industry, and if/when they will be available.
A short but sweet article by Ars Technica.
Now that Steam is running on the PlayStation 3, the service may be added to other games as well as Portal 2, but Lombardi refuses to give any specific news. “We are hoping other titles will benefit from the Steamworks tools and services we’ve created for Portal 2 PS3, but we don’t have anything to announce today.”
Asked to name other developers that we’d see on Steam, Valve’s Newell demurred. But Steam’s popularity means that as Valve goes, so go other gamemakers. Steam on Mac means many more games on Mac.
To say that Steam is important for the viability of OS X as a gaming platform would be an understatement.
A formal announcement is likely during the 2010 Game Developers Conference, scheduled for March 9th to the 13th.
I’m betting we will hear about a Steam client for OS X then too.
This time in the form of mystery images sent to various gaming sites. I love when Valve does this kind of stuff.
Icons and other graphics specific to OS X hidden in the beta client isn’t a lot to go by, but Valve would be smart to bring the platform over.