Played through Uncharted: The Lost Legacy this evening. It’s a captivating title, produced to the standard I’ve come to expect from Naughty Dog. But, above all, it’s a masterclass in pacing. From intense combat to quiet story moments, it’s all strung together beautifully.
Naughty Dog’s remarkable solution was to cut the entire CPU side of the process in half – while the CPU prepared the GPU command buffers for the next frame, it simultaneously worked on the game logic for the frame after that. The end result sees the ‘critical path’ of CPU code dropping from 25ms to 15.5ms, the only compromise coming in the form of an additional frame of lag (no problem there – doubling the frame-rate more than makes up the difference).
Bluepoint: fix Elena’s face in Uncharted 3 and you have a sale.
The helmer, who most recently scored with Relativity’s “Limitless,” a Virgin Produced pic that starred Bradley Cooper, is in negotiations to shepherd the action adventure after David O. Russell recently left the project due to creative differences.
I haven’t seen Limitless, but I have watched The Illusionist, which I thought was fantastic.